Source: https://www.smbxgame.com/forums/viewtopic.php?t=6606 Author: Otabo Description: Sarasaland Adventure Post by Otabo ยป 06 Nov 2014, 01:01 First off, I'm new here, but I've been a long time lurker. This is actually my first episode, but it's been through many many changes to get to where it's at now. Those who've played this episode when it was released sometime last year will find that it is VERY different from the episode it is now. It's almost like a completely different episode. Based on Super Mario Land, Sarasaland Adventure aims to provide a fun experience while also providing a good dose of challenge and difficulty to the player. Anyway, there is a little story. Story: Sarasaland has been in peace for some time after the alien Tatanga's defeat by the hands of Mario. However, King Bowser has come to Sarasaland to cause major trouble. His true intentions are unknown, but it has been reported that he has built some kind of mechanical city deep underground, where he can hatch his plans to torment Sarasaland. Princess Daisy, Sarasaland's princess, contacts the only one who she knows can help: Mario. So he naturally rushes to her aid. But Princess Peach also wants in on some of the action, and so she decides to tag along and help instead of waiting back home at Mushroom Kingdom. (No saving the princess in THIS episode; you get to play as her instead.) :D Objective: The areas of Birabuto, Easton, Chai and Muda have all been transformed and expanded, and there are new areas as well. The two playable characters for this episode are Mario and Princess Peach, with them, you must gather the stars scattered throughout Sarasaland. When they have all the stars, they can find and challenge the true Bowser in the final level. Secret exits are in some levels; they can lead to places like warp zones, reverse warp zones, Special zone warps and item houses to help out the duo during the journey. Features: Seven worlds with eight levels in each, as well as an eighth special world. 3 stars in each level; 2 of them being hidden, while the third serves as the goal star to end the level. There is a two-way warp system, so players can warp around the Sarasaland world maps and complete levels in any sort of order they please. The player can return to earlier worlds if he/she finds a reverse pipe. There is a reverse warp pipe hidden in each world except for worlds 1 & 8, usually found after the first or second level in the world. Likewise, there are warp zones hidden in the first five worlds. At the start of each level is a small room; this room's purpose is to give the player a general idea of what to expect in the level, how it will look, and to inform the player of how many stars he/she has found (sort of like in a hub system). This way, if the player is missing any stars, he/she can simply check the level's entrance door (or pipe) and see for themselves. The player can exit back to the world map from this small room, or the player can enter the actual level itself by using the door (or pipe). Warp zones and reverse warp zones also work this way; they will allow the player to exit to the world map in case the player decides not to warp. Screenshots: These are taken from the current 4.0 version (There's quite a number of them....) Spoiler: show Later levels are more lengthy and more difficult than other SMBX games, be advised. The game uses remixed and/or altered music from various major Mario titles, Mario spinoffs, and a few from other titles, like Kirby series, Sonic series, Crash series, DKC series, and much more. Most should be very recognizable. Download is right here -> Sarasaland Adventure v4.0 NOTE: YOU MUST USE SMBX 2.0 TO PLAY THIS EPISODE! This episode comes with its own version of SMBX; this is because every level in the game uses music and/or graphics not already found in the default version of SMBX. Also, if you have a working gamepad or controller of some sort, feel free to use it. If you have SMBX on your system already, it is highly advised that you play this episode from the SMBX executable that it comes with, otherwise you might experience graphical/BGM issues on the world maps. Please do not complain to me that you're experiencing graphical/BGM issues on the world maps if you're playing the game from a different SMBX exe file. Not all SMBX files are included (particularly the music). Only the files that the game uses are included. Any questions, comcerns, flames, etc? Go for it. Also, the screenshots have been updated; take a look-see. Last edited by Otabo on 12 Jun 2017, 21:42, edited 12 times in total.