Source: Author: 0lhi sl4cer ChristianSilvermoon Bottle_of_Water Title: New Super Mario Bros. DS CLASSIC by Bottle_of_Water - REPACK by 0lhi Submitter: 0lhi Showcases: NSMB-DS-Classic-Show-1.png NSMB-DS-Classic-Show-2.png NSMB-DS-Classic-Show-3.png NSMB-DS-Classic-Show-4.png NSMB-DS-Classic-Show-5.png NSMB-DS-Classic-Show-6.png NSMB-DS-Classic-Show-7.png NSMB-DS-Classic-Show-8.png NSMB-DS-Classic-Show-9.png NSMB-DS-Classic-Show-10.png NSMB-DS-Classic-Show-11.png NSMB-DS-Classic-Show-12.png NSMB-DS-Classic-Show-13.png NSMB-DS-Classic-Show-14.png NSMB-DS-Classic-Show-15.png NSMB-DS-Classic-Show-16.png NSMB-DS-Classic-Show-17.png NSMB-DS-Classic-Show-18.png NSMB-DS-Classic-Show-19.png NSMB-DS-Classic-Show-20.png NSMB-DS-Classic-Show-21.png NSMB-DS-Classic-Show-22.png NSMB-DS-Classic-Show-23.png NSMB-DS-Classic-Show-24.png NSMB-DS-Classic-Show-25.png NSMB-DS-Classic-Show-26.png NSMB-DS-Classic-Show-27.png NSMB-DS-Classic-Show-28.png Tags: port,remake Note: Screenshots were taken from the original project, the overlook of this remake might be different from what shown on these screenshots. Description: # NSMB DS CLASSIC by Bottle_of_Water - REPACK This is a remake of the "New Super Mario Bros." game for Nintendo DS made by Bottle_of_Water, originally made for SMBX2 Beta 3 and now ported to TheXTech. https://www.smbxgame.com/forums/viewtopic.php?f=36&t=24123 (Original filesize: 433 mb; Repack: 128 mb) **Playtested on TheXTech:** Olhi, sl4cer, ChristianSilvermoon Playtested on SMBX2: -- # GENERAL CHANGES: - All GIFs were converted to PNGs. - lunaworld.lua and altpsystem.lua, neither functional with Beta 4, were removed. - Visual changes were made to compensate for the absent SMB3 Bar. - **Only on TheXTech 1.3.5.2 or higher:** Display the Collected Stars on the World Map. # LEVEL CHANGES: Made Springboard ungrabbable in these levels to prevent Softlock at the end: - 1-4, 2-1, 4-1/2/G, 5-2/4, 6-5, 7-G, 8-7 - 2-3) Replaced Block-668 with Note-Block + Event Workaround. - 2-6) Moved invisible block at the beginning down to prevent softlock. - 5-A) Changed switch sound to Zelda Fairy. - 5-C) Removed some blocks at the beginning of Section 1 to prevent softlock. Moved some hills down to avoid big empty area. - 5-G) Replaced Springboard with Bullet Bill Blaster to prevent Softlock at the end. - 5-T) Replaced Enemy Block with customized NPC-154 and NPC-155. - 6-K) Added a hidden layer with Block beneath the first Star Coin. - 7-2) Added Bullet Bill Blaster to prevent Softlock at the end. - 7-4) Added Invisible Block next to Secret Exit. - 8-1) Replaced Springboard with Block to prevent Softlock at the end. - 8-8) Prevented Post-Exit-Death. Moved star to the checkpoint. - 9-1) Fixed Softlock at the end of Section 0. Added coins to several blocks in underground sections. - Blue House) Removed Wario Block. Replaced Secret Exit with ?-Exit to avoid Keyframe issue. - Credits + World Selecter) Replaced Powerup & Platform NPCs. # STARMEN REPLACEMENTS: - 1-1 Section 0 (Invisible) - -> Mr. Saturn - 1-2 Section 1 (Invisible) - -> Tanooki - 3-C Section 0 - -> Leaf - 4-4 Section 0 - -> Mr. Saturn - 4-6 Section 0 (Invisible) - -> Leaf - 4-K Section 0 (Invisible) - -> Hammer Suit - 5-3 Section 0 - -> 1Up-Mushroom - 5-C Section 1 - -> Propeller - 6-1 Section 1 - -> Stopwatch - 6-2 Section 0 - -> Toothy's Pipe - 6-5 Section 1 - -> 20 Coins - 6-A Section 0 - -> Tanooki - 8-2 Section 4 - -> POW-Block - 8-3 Section 2 - -> 20 Coins - 8-4 Section 0 - -> 1Up-Mushroom - 8-4 Section 1 x2 - -> Random PowerUps - 8-7 Section 0 - -> Random PowerUp - 8-8 Section 0 (Invisible) - -> Hammer Suit - 9-1 Section 0 - -> Billy Gun - 9-1 Section 2 - -> Flamethrower