Source: https://www.smbxgame.com/forums/viewtopic.php?f=36&t=16317 Author: Imaynotbehere4long Description: SMWCX version 1.21 (SMBX 1.3) Unread post by Imaynotbehere4long ยป 16 Aug 2016, 18:34 The Mushroom Kingdom has experienced a long time of peace ever since Bowser decided to stop kidnapping princesses and to take up golf and kart racing as hobbies instead. Because of this, the former defense castle is being turned into an art history museum (with a focus on paintings). However, something strange is going on: the nearby power stars are being drawn into the paintings, no pun intended, and making the paintings come alive to an extent (beings in the paintings can move, but can't leave the paintings). Everyone knows it can't be the work of Bowser since he's off in the Beanbean Kindom participating in the big game, so Mario and co. are called in to investigate what's going on (not like they had anything to do that day, anyway). Yes, that's right. The SMWC collab you've all been waiting for is finally here! No, VLDC 9 will be released soon. Yes, I know that SMWCP2 will be released later this year. I'm talking of course about SMWCX! After over three long years of nothing happening development, it's finally complete! Worried about outdated design choices bringing the episode down? Don't be: our expert team of two guys has thoroughly play-tested the episode to make sure that the difficulty curve stays consistent and that the episode is as enjoyable as possible. This episode will not disappoint you unless you get disappointed by it. In this episode, all the levels are represented by paintings, meaning they're only limited by the artist's imagination (and SMBX 1.3, obviously). Some artists create paintings of simpler times, back when the land was just a flat expanse of grass speckled with the occasional Goomba. Some create paintings depicting battles of the past, back when Bowser used to be a villain and had an army of tanks. Still, others create paintings of alternate realities, with their own peaceful times and epic battles. Then you have those who just put a stick figure on a canvas and call it "art." Features: Easy paintings Difficult paintings Short paintings Long paintings Secret paintings Smart paintings Dumb paintings Unique paintings Re-purposed paintings Old paintings Older paintings Bouncy paintings Artistic and moving paintings A stick figure on a canvas (whether it's a painting or not is debatable) Stained glass A painting pretending to be stained glass A Shroomship A series of plants (whether it's a garden or not is debatable) Full compatibility with SMBX 1.3 Partial compatibility with SMBX + LunaLua (still not sure how that works). That's not a joke, either. For whatever reason, the way LunaLua works, it crashes not long into The Finale, even though the level works perfectly in SMBX 1.3. That's why it's at least recommended to keep a version of SMBX 1.3 as backup if you decide to play the episode with LunaLua; that way, you can just move the episode folder when you reach The Finale. Here's some screenshots: Spoiler: show EDIT: Version 1.01 is out! Changes: - 1-ups have been added to the hub. - The boss in Bowser's Dark Castle has been given another overhaul. - A couple typos have been fixed. Image Patch to upgrade v. 1.0 to v. 1.2 Patch to upgrade v. 1.2 to v. 1.2.1 Link to the thread on SMW Central Last edited by Imaynotbehere4long on 04 Oct 2016, 01:22, edited 7 times in total.