
Welcome to SMBX Preservation archive catalogue!
Here you will find much interesting stuff made by the SMBX community:
there are episodes, individual levels, graphics, etc.
Please select the category of the archive:
Caution: To play downloaded episodes, please use
engines that was mentioned with a BOLD font at
their names to have the best compatibility.
If engine is not listed, that means, episodes are incompatible with these engines,
and they require a future porting to get them work on the specific engine.
TheXTech
Episodes, levels, demos, made for TheXTech-based games.
Supported by engines:
TheXTech fully
LunaLua-SMBX
Episodes, levels, demos, made for standalone LunaLua-SMBX kit.
Supported by engines:
LunaLua-SMBX fully,
SMBX2 partially
Super Mario Bros. X 1.0.x ~ 1.2.x
Episodes, levels, and demos, made for SMBX versions older than 1.3.
Supported by engines:
TheXTech fully,
SMBX 1.3 partially,
LunaLua-SMBX partially,
SMBX2 partially,
SMBX-38A partially,
Uncategorized content
There are levels, episodes, assets packs, packed games, etc. that wasn't yet categorized.
- Packed games - standalone game packages made with any of SMBX engines
- Assets - universal assets (graphics, music, sounds, scripts) collection
- SMBX Assets Archive - Mirror for SquishyRex's assets collection at the Google Drive
- Other stuff... - Various files, related to the SMBX, however, can't be categorized for anything.
Team
- SMBX Forum topic - The original topic for the team discussions at the SMBX Forums.
- Discord Server - The Discord server where SMBX Preservation Team is based.
- Uploading guide - Notes and hints for team members who participating the preservation process.
- SMBX 1.0 ~ 1.2 - An archive of old SMBX versions released by Redigit since the first version released in 2009 year.
- SMBX 1.3 - The last Redigit's official release of SMBX made in October 2010.
- SMBX 1.3.0.1 - The SMBX 1.3 with slightly updated assets.
- LunaLua-SMBX - The SMBX 1.3 with LunaLua equipped. The last version was released on December 2016.
- SMBX2 - The huge extension mod developed over SMBX 1.3, developed by Codehaus group.
- SMBX-38A - The SMBX engine remake developed by 5438A38A.
- TheXTech - The direct continuation of SMBX 1.3, the cross-platform port of the game developed by Wohlstand.
- Moondust Project - The WIP game engine and Devkit for it, also compatible with other SMBX branches, developed by Wohlstand.
The SMBX Preservation Archive is a collaborative effort by some members of the SMBX community and independent
enthusiasts to collect and preserve a large number of the content made for various branches of the Super Mario Bros. X
fan game after receiving news about the MediaFire's policy updating regarding inactive accounts that will lead the loss
of the large number of the valuable content if not speak about the content that was already lost in a time for various
reasons.
- The movement initiated by FyreNova at the December 2020 who made the related forum topic to invite others to join the campaign.
- In order to preserve the content, the server machine and the dedicated HDD drive is provided by Russian developer "Wohlstand" who already has enough hardware resources to preserve the content, and He has the strong enthusiasm to maintain that.
- Then, several people joined the team to help with the collecting of episodes and re-uploading them to the general archive.
- For a short time, after six months, the 155 gigabytes of content has been preserved by the team, and there is much more of the stuff!
- On the moment of October 2024, the 282 gigabytes of content and 5425 archives in total are preserved!
The entire contents of this archive are provided "as is" for free private and noncommercial use by
everyone with no exceptions, not just limited to the SMBX community members. Neither the SMBX Preservation Team
members, nor any content contributors of this archive, nor the hosting administration, nor the owners of the server
hardware are responsible for any possible damages, direct or indirect, arising from the use of the content of this
archive.
Refreshed manually (current state is actual on 18'th of August 2025)
- Total number of any archive packages (including any non-described / non-documented packages, assets, etc.): 5551
- Total space used by the whole archive data: 307 GB
- Number of documented episodes for all known SMBX branches (with the properly filled description file): 851
- Number of documented demos: 202
- Number of documented single levels for all known SMBX branches: 621
- Number of packed games: 25
Note: Values might be changed into smaller number during various deduplication works and optimizations.
All the data of the SMBX Archive is stored at the own 500 GB HDD on the dedicated hardware server owned by Wohlstand.
In addition, to maintain the reliable and safe storage there are several automatic backups are set to different servers
running in other cities and owned by Wohlstand's friends (the main server is run in the Moscow, the second is run in Vienna).
To counter possible abuse and DDoS attacks, the bandwidth of the network channel is limited. As the server is located
far outside the USA, it is fully safe from any absurd and unfair DMCA requests (they have totally no sense and legal
force here).